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Character Creation

Welcome to the world of Adrasil!

When choosing a character name and story, remember, simple is usually better. It is expected that you choose a character name. This can help the transition of leaving the mundane world behind you and help you fully immerse in the rich world of Adrasil. You may also want to have a realistic back story, as well as one that fits into the realm of your given faction, its adventures, and lore.

Currently the following factions are associated with the following realms.

  • The Hearth-Guard live in the Hearthlands, south of Olaran.

  • The Rangers and Kingsmen live all throughout the land of Olaran.

  • The Sea Lords inhabit the kingdom of Throi, to the north of Olaran.

  • The Wold folk live in the forests on the border of Throi and Olaran, near the Grimmock Mountains.

  • The Order of Luminos patrols all lands and kingdoms, with no official home beyond the various temples of Luminos.

  • The Themisians come from Themisia, far across the Inner Sea.

You can read more about each realm via this page about Olaran, Throi, and the Hearthlands. You can read about the Themisian homeland here.

With a simple backstory, you can react to real in game actions to help guide you as a character. If you want an elaborate backstory, feel free to do that as well!

Adrasil is a “low fantasy world.” This means that while there are rumors that fantastic races and beasts (elves, dragons, orcs etc.) existed at the beginning of our world, none live there now. Even the healers use medical knowledge rather than magical knowledge.

You can take a look at our Lore page for more information about the world of Adrasil.

There are no "classes" per-say, as in some adventure games, but your personas and the paths you take may be diverse and are of your own choosing. We do encourage players to play to their strengths in character creation. As much as possible be “Medieval you.” Whether you want to play the brave knight, skulking assassin, wise sage, or gifted healer, there will be activities and ample adventure. But choosing a character you already have the skills for will help with immersion.

For example, If you have never shot a bow before but want to play an archer, maybe you create a story of a new recruit or young adventurer rather than a legendary bowman. Otherwise you may end up looking a bit silly in battle!

The fantasy world you step into is a shared creation. Your character may or may not have an accent, it is entirely your choice. Experimenting with an accent is fun - and it's a fantasy world, so why not?

Though each human is the center of their own universe, remember that this is a team sport, and creating a character that helps and supports members of your team will allow for the best experience for both you and your teammates. As with everything at Weekend Warrior, remember to keep it realistic, well-grounded and easy to play.